Seems to calculate correctly now, but i need to plot to verify operation!
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@@ -9,41 +9,76 @@
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#define EULER_NUM 2.7182818284590452353602
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static float deltaTempElement(cm_heatsink_thermalElement_t *element, float temperature, float power){
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static int isStructOk(cm_heatsinkEmul_t *inst){
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if(inst == NULL)return 0;
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if(inst->thermalElements == NULL)return 0;
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if(inst->thermalElements_Counts == 0)return 0;
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return temperature + (power * element->R_th);
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return 1;
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}
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float cm_heatsinkEmul_getRespon(cm_heatsinkEmul_t *inst, float dtime){
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static float deltaTempElement(cm_heatsink_thermalElement_t *element, float temperature, float power){
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// Kelvin = Watt * K/W
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return (power * element->R_th);
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}
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int cm_heatsinkEmul_iterate(cm_heatsinkEmul_t *inst, float dtime){
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if(!isStructOk(inst)) return 1;
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float dtemp = inst->ambientTemp;
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for(int i = inst->thermalElements_Counts; i > 0; i--){
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// We begin from ambient temperature and move up towards heat source.
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for(int i = (inst->thermalElements_Counts-1); i >= 0; i--){
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dtemp+= deltaTempElement(&inst->thermalElements[i], dtemp, inst->power);
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// Calculate temperature until we reach requested element!
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dtemp += deltaTempElement(&inst->thermalElements[i], dtemp, inst->power);
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// Do so the temperature has the responsetime as the heatsink.
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inst->thermalElements[i].temperature = inst->thermalElements[i].temperature + (1.0 / inst->C_th) * (dtemp - inst->thermalElements[i].temperature) * dtime;
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}
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printf("dTemp: %f", dtemp);
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//inst->heatsinkTemperature = inst->heatsinkTemperature + (1.0 / inst->C_th) * (Heatsink_RespVal(inst) - inst->heatsinkTemperature) * dt;
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return inst->heatsinkTemperature;
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return 0;
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}
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float cm_heatsinkEmul_getElementTemp(cm_heatsinkEmul_t *inst, int element_idx){
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if(!isStructOk(inst)) return 0.0;
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if(element_idx > (inst->thermalElements_Counts-1)) return 0.0;
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return inst->thermalElements[element_idx].temperature;
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int cm_heatsinkEmul_init(cm_heatsinkEmul_t *inst, cm_heatsink_thermalElement_t *elements, int elements_Count, float power, float ambientTemp){
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}
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if(inst == NULL)return 0;
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if(elements == NULL)return 0;
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if(elements_Count == 0)return 0;
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int cm_heatsinkEmul_setFan(cm_heatsinkEmul_t *inst, float fan_speed){
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if(!isStructOk(inst)) return 1;
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inst->fan_speed = fan_speed;
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return 0;
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}
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int cm_heatsinkEmul_init(cm_heatsinkEmul_t *inst, cm_heatsink_thermalElement_t *elements, int elements_Count, float C_th, float power, float ambientTemp){
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if(inst == NULL)return 1;
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if(elements == NULL)return 1;
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if(elements_Count == 0)return 1;
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inst->thermalElements = elements;
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inst->thermalElements_Counts = elements_Count;
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inst->power = power;
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inst->ambientTemp = ambientTemp;
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inst->C_th = C_th;
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// Dynamic values
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inst->fan_speed = 0;
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// Assume all elements is equal to ambient before we start!
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for(int i = (inst->thermalElements_Counts-1); i >= 0; i--){
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inst->thermalElements[i].temperature = inst->ambientTemp;
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}
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return 0;
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@@ -12,7 +12,14 @@
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typedef struct {
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char label[32];
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float R_th; // In Kelvin/Watt or Celsius/Watt (you can mix!)
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union{
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float R_th; // In Kelvin/Watt or Celsius/Watt (you can mix!)
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float R_th_MinFan; // In case you need to emulate a fan
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};
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float R_th_MaxFan; // In case you need to emulate a fan
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// Dynamic
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float temperature;
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}cm_heatsink_thermalElement_t;
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@@ -26,12 +33,13 @@ typedef struct {
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float C_th; // Thermal capacity
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// Dynamic
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float heatsinkTemperature;
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float prev_time;
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float fan_speed;
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}cm_heatsinkEmul_t;
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float cm_heatsinkEmul_getRespon(cm_heatsinkEmul_t *inst, float dt);
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int cm_heatsinkEmul_init(cm_heatsinkEmul_t *inst, cm_heatsink_thermalElement_t *elements, int elements_Count, float power, float ambientTemp);
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int cm_heatsinkEmul_iterate(cm_heatsinkEmul_t *inst, float dtime);
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float cm_heatsinkEmul_getElementTemp(cm_heatsinkEmul_t *inst, int element_idx);
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int cm_heatsinkEmul_init(cm_heatsinkEmul_t *inst, cm_heatsink_thermalElement_t *elements, int elements_Count, float C_th, float power, float ambientTemp);
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#endif /* CM_HEATSINK_EMULATOR_H_ */
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