/* * buck_emulator.c * * Created on: 12 May 2025 * Author: Christian Lind Vie Madsen */ #include "buck_emulator.h" static int isStructOk(BuckEmulator_t *inst){ if(inst == NULL)return 0; return 1; } static void buck_emulator_step(BuckEmulator_t *inst, float duty_cycle) { float dIL = (inst->Vin * duty_cycle - inst->Vout) / inst->L; inst->IL += dIL * inst->dt; float dVout = (inst->IL - inst->Vout / inst->Rload) / inst->C; inst->Vout += dVout * inst->dt; return; } int buck_emulator_Run(BuckEmulator_t *inst){ if(!isStructOk(inst))return 1; float dutyCycle = 0.0; for(float t = 0.0; t < inst->simTime; t+=inst->dt){ if(inst->regulate_evt != NULL)dutyCycle = inst->regulate_evt(inst->Vout); buck_emulator_step(inst, dutyCycle); if(inst->getResult_evt != NULL)inst->getResult_evt(dutyCycle,inst->Vout,t); } return 0; } int buck_emulator_RegGetResultEvt(BuckEmulator_t *inst, getResult_evt_t getRes_evt){ if(!isStructOk(inst))return 1; if(getRes_evt != NULL){ inst->getResult_evt = getRes_evt; return 0; } return 1; } int buck_emulator_RegRegulationEvt(BuckEmulator_t *inst, regulate_evt_t reg_evt){ if(!isStructOk(inst))return 1; if(reg_evt != NULL){ inst->regulate_evt = reg_evt; return 0; } return 1; } int buck_emulator_init(BuckEmulator_t *inst, float Vin, float L, float C, float Rload, float dt, float sim_time){ if(!isStructOk(inst))return 1; inst->Vin = Vin; inst->L = L; inst->C = C; inst->Rload = Rload; inst->dt = dt; inst->Vout = 0.0; inst->IL = 0.0; inst->simTime = sim_time; }