some things are working but regulation is fucked!

This commit is contained in:
2025-05-13 17:51:47 +02:00
parent 643861529f
commit 5b329b710a
12 changed files with 429 additions and 64 deletions

View File

@@ -4,59 +4,88 @@
* Created on: 12 May 2025
* Author: Christian Lind Vie Madsen
*/
#include "buck_emulator.h"
static int isStructOk(BuckEmulator_t *inst){
typedef struct {
float Vin; // Input voltage
float Vout; // Output voltage
float IL; // Inductor current
float L; // Inductance
float C; // Capacitance
float Rload; // Load resistance
float dt; // Time step (e.g., 25e-6)
} BuckConverter;
if(inst == NULL)return 0;
void simulate_step(BuckConverter *buck, float duty_cycle) {
float dIL = (buck->Vin * duty_cycle - buck->Vout) / buck->L;
buck->IL += dIL * buck->dt;
return 1;
float dVout = (buck->IL - buck->Vout / buck->Rload) / buck->C;
buck->Vout += dVout * buck->dt;
}
/*
int main() {
BuckConverter buck = {
.Vin = 12.0,
.Vout = 0.0,
.IL = 0.0,
.L = 100e-6,
.C = 100e-6,
.Rload = 10.0,
.dt = 25e-6
};
static void buck_emulator_step(BuckEmulator_t *inst, float duty_cycle) {
float dIL = (inst->Vin * duty_cycle - inst->Vout) / inst->L;
inst->IL += dIL * inst->dt;
float dVout = (inst->IL - inst->Vout / inst->Rload) / inst->C;
inst->Vout += dVout * inst->dt;
return;
}
int buck_emulator_Run(BuckEmulator_t *inst){
if(!isStructOk(inst))return 1;
float dutyCycle = 0.0;
for(float t = 0.0; t < inst->simTime; t+=inst->dt){
if(inst->regulate_evt != NULL)dutyCycle = inst->regulate_evt(inst->Vout);
buck_emulator_step(inst, dutyCycle);
if(inst->getResult_evt != NULL)inst->getResult_evt(dutyCycle,inst->Vout,t);
}
return 0;
}
int buck_emulator_RegGetResultEvt(BuckEmulator_t *inst, getResult_evt_t getRes_evt){
if(!isStructOk(inst))return 1;
if(getRes_evt != NULL){
inst->getResult_evt = getRes_evt;
return 0;
}
return 1;
}
int buck_emulator_RegRegulationEvt(BuckEmulator_t *inst, regulate_evt_t reg_evt){
if(!isStructOk(inst))return 1;
if(reg_evt != NULL){
inst->regulate_evt = reg_evt;
return 0;
}
return 1;
}
int buck_emulator_init(BuckEmulator_t *inst, float Vin, float L, float C, float Rload, float dt, float sim_time){
if(!isStructOk(inst))return 1;
inst->Vin = Vin;
inst->L = L;
inst->C = C;
inst->Rload = Rload;
inst->dt = dt;
inst->Vout = 0.0;
inst->IL = 0.0;
inst->simTime = sim_time;
float duty_cycle = 0.5;
float Vref = 5.0;
float error, previous_error = 0, integral = 0;
float Kp = 0.2, Ki = 1000;
for (int i = 0; i < 40000; ++i) {
error = Vref - buck.Vout;
integral += error * buck.dt;
duty_cycle = Kp * error + Ki * integral;
if (duty_cycle > 1.0) duty_cycle = 1.0;
if (duty_cycle < 0.0) duty_cycle = 0.0;
simulate_step(&buck, duty_cycle);
// For debug:
if (i % 1000 == 0)
printf("Time: %.3f ms, Vout: %.2f V, IL: %.2f A, Duty: %.2f\n",
i * buck.dt * 1000, buck.Vout, buck.IL, duty_cycle);
}
return 0;
}
*/